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27 
28 #include "precompiled_svx.hxx"
29 #include <svx/sdr/primitive2d/sdrole2primitive2d.hxx>
30 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
31 #include <basegfx/polygon/b2dpolygontools.hxx>
32 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
33 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
34 #include <basegfx/polygon/b2dpolygon.hxx>
35 
36 //////////////////////////////////////////////////////////////////////////////
37 
38 using namespace com::sun::star;
39 
40 //////////////////////////////////////////////////////////////////////////////
41 
42 namespace drawinglayer
43 {
44 	namespace primitive2d
45 	{
46 		SdrOle2Primitive2D::SdrOle2Primitive2D(
47 			const Primitive2DSequence& rOLEContent,
48 			const basegfx::B2DHomMatrix& rTransform,
49 			const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute)
50 		:	BasePrimitive2D(),
51             maOLEContent(rOLEContent),
52 			maTransform(rTransform),
53 			maSdrLFSTAttribute(rSdrLFSTAttribute)
54 		{
55 		}
56 
57 		bool SdrOle2Primitive2D::operator==(const BasePrimitive2D& rPrimitive) const
58 		{
59 			if(BasePrimitive2D::operator==(rPrimitive))
60 			{
61 				const SdrOle2Primitive2D& rCompare = (SdrOle2Primitive2D&)rPrimitive;
62 
63 				// #i108636# The standard operator== on two UNO sequences did not work as i
64 				// would have expected; it just checks the .is() states and the data type
65 				// of the sequence. What i need here is detection of equality of the whole
66 				// sequence content, thus i need to use the arePrimitive2DSequencesEqual helper
67 				// here instead of the operator== which lead to always returning false and thus
68 				// always re-decompositions of the subcontent.
69 				if(arePrimitive2DSequencesEqual(getOLEContent(), rCompare.getOLEContent())
70                     && getTransform() == rCompare.getTransform()
71 					&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute())
72 				{
73 					return true;
74 				}
75 			}
76 
77 			return false;
78 		}
79 
80 		Primitive2DSequence SdrOle2Primitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
81 		{
82 			// to take care of getSdrLFSTAttribute() later, the same as in SdrGrafPrimitive2D::create2DDecomposition
83 			// should happen. For the moment we only need the OLE itself
84 			// Added complete primitive preparation using getSdrLFSTAttribute() now. To not do stuff which is not needed now, it
85 			// may be supressed by using a static bool. The paint version only supported text.
86 			static bool bBehaveCompatibleToPaintVersion(false);
87 			Primitive2DSequence  aRetval;
88 
89 			// create unit outline polygon
90 			const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon());
91 
92 			// add fill
93 			if(!bBehaveCompatibleToPaintVersion
94 				&& !getSdrLFSTAttribute().getFill().isDefault())
95 			{
96 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
97 					createPolyPolygonFillPrimitive(
98                         basegfx::B2DPolyPolygon(aUnitOutline),
99                         getTransform(),
100                         getSdrLFSTAttribute().getFill(),
101                         getSdrLFSTAttribute().getFillFloatTransGradient()));
102 			}
103 
104 			// add line
105             // #i97981# condition was inverse to purpose. When being compatible to paint version,
106             // border needs to be suppressed
107 			if(!bBehaveCompatibleToPaintVersion
108 				&& !getSdrLFSTAttribute().getLine().isDefault())
109 			{
110 			    // if line width is given, polygon needs to be grown by half of it to make the
111 			    // outline to be outside of the bitmap
112 			    if(0.0 != getSdrLFSTAttribute().getLine().getWidth())
113 			    {
114 				    // decompose to get scale
115 				    basegfx::B2DVector aScale, aTranslate;
116 				    double fRotate, fShearX;
117 				    getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
118 
119 				    // create expanded range (add relative half line width to unit rectangle)
120 				    double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5);
121 				    double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0);
122 				    double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0);
123 				    const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY);
124 				    basegfx::B2DPolygon aExpandedUnitOutline(basegfx::tools::createPolygonFromRect(aExpandedRange));
125 
126 				    appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
127                         createPolygonLinePrimitive(
128                             aExpandedUnitOutline,
129                             getTransform(),
130                             getSdrLFSTAttribute().getLine(),
131 							attribute::SdrLineStartEndAttribute()));
132 			    }
133 			    else
134 			    {
135 				    appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
136                         createPolygonLinePrimitive(
137                             aUnitOutline,
138                             getTransform(),
139                             getSdrLFSTAttribute().getLine(),
140 							attribute::SdrLineStartEndAttribute()));
141 			    }
142 			}
143             else
144             {
145                 // if initially no line is defined, create one for HitTest and BoundRect
146                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
147                     createHiddenGeometryPrimitives2D(
148                         false,
149                         basegfx::B2DPolyPolygon(aUnitOutline),
150                         getTransform()));
151             }
152 
153 			// add graphic content
154 			appendPrimitive2DSequenceToPrimitive2DSequence(aRetval, getOLEContent());
155 
156 			// add text, no need to supress to stay compatible since text was
157 			// always supported by the old paints, too
158 			if(!getSdrLFSTAttribute().getText().isDefault())
159 			{
160 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
161                     createTextPrimitive(
162                         basegfx::B2DPolyPolygon(aUnitOutline),
163                         getTransform(),
164                         getSdrLFSTAttribute().getText(),
165                         getSdrLFSTAttribute().getLine(),
166                         false,
167                         false,
168                         false));
169 			}
170 
171 			// add shadow
172 			if(!bBehaveCompatibleToPaintVersion
173 				&& !getSdrLFSTAttribute().getShadow().isDefault())
174 			{
175                 aRetval = createEmbeddedShadowPrimitive(
176                     aRetval,
177                     getSdrLFSTAttribute().getShadow());
178 			}
179 
180 			return aRetval;
181 		}
182 
183 		// provide unique ID
184 		ImplPrimitrive2DIDBlock(SdrOle2Primitive2D, PRIMITIVE2D_ID_SDROLE2PRIMITIVE2D)
185 
186 	} // end of namespace primitive2d
187 } // end of namespace drawinglayer
188 
189 //////////////////////////////////////////////////////////////////////////////
190 // eof
191