1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SV_SALMENU_H 25 #define _SV_SALMENU_H 26 27 #include "premac.h" 28 #include <Cocoa/Cocoa.h> 29 #include "postmac.h" 30 31 #include "salmenu.hxx" 32 33 #include <vector> 34 35 class AquaSalFrame; 36 class AquaSalMenuItem; 37 38 class AquaSalMenu : public SalMenu 39 { 40 std::vector< AquaSalMenuItem* > maItems; 41 42 public: // for OOStatusView 43 struct MenuBarButtonEntry 44 { 45 SalMenuButtonItem maButton; 46 NSImage* mpNSImage; // cached image 47 NSString* mpToolTipString; 48 MenuBarButtonEntryAquaSalMenu::MenuBarButtonEntry49 MenuBarButtonEntry() : mpNSImage( nil ), mpToolTipString( nil ) {} MenuBarButtonEntryAquaSalMenu::MenuBarButtonEntry50 MenuBarButtonEntry( const SalMenuButtonItem& i_rItem ) 51 : maButton( i_rItem), mpNSImage( nil ), mpToolTipString( nil ) {} 52 }; 53 private: 54 std::vector< MenuBarButtonEntry > maButtons; 55 56 MenuBarButtonEntry* findButtonItem( sal_uInt16 i_nItemId ); 57 void releaseButtonEntry( MenuBarButtonEntry& i_rEntry ); 58 static void statusLayout(); 59 public: 60 AquaSalMenu( bool bMenuBar ); 61 virtual ~AquaSalMenu(); 62 63 virtual sal_Bool VisibleMenuBar(); // must return TRUE to actually DISPLAY native menu bars 64 // otherwise only menu messages are processed (eg, OLE on Windows) 65 66 virtual void InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos ); 67 virtual void RemoveItem( unsigned nPos ); 68 virtual void SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned nPos ); 69 virtual void SetFrame( const SalFrame* pFrame ); 70 virtual void CheckItem( unsigned nPos, sal_Bool bCheck ); 71 virtual void EnableItem( unsigned nPos, sal_Bool bEnable ); 72 virtual void SetItemText( unsigned nPos, SalMenuItem* pSalMenuItem, const XubString& rText ); 73 virtual void SetItemImage( unsigned nPos, SalMenuItem* pSalMenuItem, const Image& rImage); 74 virtual void SetAccelerator( unsigned nPos, SalMenuItem* pSalMenuItem, const KeyCode& rKeyCode, const XubString& rKeyName ); 75 virtual void GetSystemMenuData( SystemMenuData* pData ); 76 virtual bool ShowNativePopupMenu(FloatingWindow * pWin, const Rectangle& rRect, sal_uLong nFlags); 77 virtual bool AddMenuBarButton( const SalMenuButtonItem& ); 78 virtual void RemoveMenuBarButton( sal_uInt16 nId ); 79 virtual Rectangle GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame ); 80 81 int getItemIndexByPos( sal_uInt16 nPos ) const; 82 const AquaSalFrame* getFrame() const; 83 84 void setMainMenu(); 85 static void unsetMainMenu(); 86 static void setDefaultMenu(); 87 static void enableMainMenu( bool bEnable ); 88 static void addFallbackMenuItem( NSMenuItem* NewItem ); 89 static void removeFallbackMenuItem( NSMenuItem* pOldItem ); 90 getButtons() const91 const std::vector< MenuBarButtonEntry >& getButtons() const { return maButtons; } 92 93 bool mbMenuBar; // true - Menubar, false - Menu 94 NSMenu* mpMenu; // The Carbon reference to this menu 95 Menu* mpVCLMenu; // the corresponding vcl Menu object 96 const AquaSalFrame* mpFrame; // the frame to dispatch the menu events to 97 AquaSalMenu* mpParentSalMenu; // the parent menu that contains us (and perhaps has a frame) 98 99 static const AquaSalMenu* pCurrentMenuBar; 100 101 }; 102 103 class AquaSalMenuItem : public SalMenuItem 104 { 105 public: 106 AquaSalMenuItem( const SalItemParams* ); 107 virtual ~AquaSalMenuItem(); 108 109 sal_uInt16 mnId; // Item ID 110 Menu* mpVCLMenu; // VCL Menu into which this MenuItem is inserted 111 AquaSalMenu* mpParentMenu; // The menu in which this menu item is inserted 112 AquaSalMenu* mpSubMenu; // Sub menu of this item (if defined) 113 NSMenuItem* mpMenuItem; // The NSMenuItem 114 }; 115 116 #endif // _SV_SALMENU_H 117