Searched refs:STATE_CHECK (Results 51 – 65 of 65) sorted by relevance
123
464 SETCONST( pTriState, "STATE_CHECK", STATE_CHECK ); in InitTriState()
2790 return m_aActionTbR.GetItemState(SID_STYLE_WATERCAN)==STATE_CHECK; in IsCheckedItem()2792 return m_aActionTbL.GetItemState(nMesId)==STATE_CHECK; in IsCheckedItem()
1315 PaintTristate(rDev, rRect, pEntry->IsVisible() ? STATE_CHECK : STATE_NOCHECK); in PaintCell()2859 …CreateAccessibleCheckBoxCell( _nRow, _nColumnPos,pEntry->IsVisible() ? STATE_CHECK : STATE_NOCHECK… in CreateAccessibleCell()
218 case STATE_CHECK: return rtl::OUString::createFromAscii("1"); in getCurrentText()
524 case STATE_CHECK: *_pCurrentText = ::rtl::OUString::createFromAscii( "1" ); break; in IsSearchableControl()
1463 aTbxCmd.SetItemState( IID_DATA, TriState(STATE_CHECK) ); in CheckDataArea()
1717 eState = bValue ? STATE_CHECK : STATE_NOCHECK; in lcl_setCheckBoxState()3033 eState = STATE_CHECK; in SetText()3199 case STATE_CHECK: in IMPL_LINK()
3888 eValue = STATE_CHECK; in CreateAccessibleCell()
772 ? STATE_CHECK : STATE_NOCHECK; in IsCellCheckBox()
3494 TriState = STATE_CHECK;3498 werden. Bei TRUE k�nnen nur die Zustande STATE_CHECK und 3502 Nach dem Schl�sselwort TRISTATE kann STATE_NOCHECK, STATE_CHECK
610 aEvent.Selected = ( rButton.GetState() == STATE_CHECK ) ? 1 : 0; in ProcessWindowEvent()872 case 1: eState = STATE_CHECK; break; in setState()900 case STATE_CHECK: nState = 1; break; in getState()
2174 ? STATE_CHECK in StateChanged()
1549 nChecked = STATE_CHECK; in InsertInput()
803 …omphelper::getString(aDefault).toInt32() == 0) ? (sal_Int16)STATE_NOCHECK : (sal_Int16)STATE_CHECK; in InitializeGridModel()
167 return ( STATE_CHECK == aState ); in StateToAttr()
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