Searched defs:lY (Results 1 – 3 of 3) sorted by relevance
237 void AquaSalGraphics::RefreshRect(float lX, float lY, float lWidth, float lHeight) in RefreshRect()
202 long lY = lY1 + lXHeight; in Paint() local229 long lY = lY0 + lOutlineH + 4; in Paint() local
1160 long lY = GetCoreValue( *mpMtrPosY, mePoolUnit ); in executePosX() local1188 long lY = GetCoreValue( *mpMtrPosY, mePoolUnit ); in executePosY() local
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