Searched defs:nNodeType (Results 1 – 12 of 12) sorted by relevance
60 OUString TimeNode::getServiceName( sal_Int16 nNodeType ) in getServiceName()105 TimeNode::TimeNode( sal_Int16 nNodeType ) in TimeNode()159 sal_Int16 nNodeType = 0; in fixMainSequenceTiming() local
1104 sal_Int16 nNodeType; in createFastChildContext() local
167 sal_Int16 nNodeType( xNode->getType() ); in transformNode() local
408 sal_Int16 nNodeType = -1; in get_node_type() local475 void CustomAnimationEffect::setNodeType( sal_Int16 nNodeType ) in setNodeType()863 sal_Int16 nNodeType = mnNodeType; in replaceNode() local1198 Any CustomAnimationEffect::getProperty( sal_Int32 nNodeType, const OUString& rAttributeName, EValue… in getProperty()1250 bool CustomAnimationEffect::setProperty( sal_Int32 nNodeType, const OUString& rAttributeName, EValu… in setProperty()3354 sal_Int32 nNodeType = CustomAnimationEffect::get_node_type( xChildNode ); in createMainSequence() local
681 sal_Int16 nNodeType = xNode->getType(); in prepareNode() local1008 const sal_Int32 nNodeType = xContainer->getType(); in exportContainer() local1088 const sal_Int16 nNodeType = xAnimate->getType(); in exportAnimate() local
701 sal_Int16 nNodeType = (sal_Int16)mpHelper->getAnimationNodeTokenMap().Get( nPrfx, rLocalName ); in AnimationNodeContext() local793 const sal_Int16 nNodeType = mxNode->getType(); in init_node() local
830 sal_Int16 nNodeType = pEffect->getNodeType(); in updateControls() local1526 sal_Int16 nNodeType = 0; in changeSelection() local2181 sal_Int16 nNodeType; in onChangeStart() local2196 void CustomAnimationPane::onChangeStart( sal_Int16 nNodeType ) in onChangeStart()
266 sal_Int16 nNodeType = mpEffect->getNodeType(); in Paint() local928 sal_Int16 nNodeType = -1; in CreateContextMenu() local
96 sal_uInt8 nNodeType; member in SwNode
623 sal_Int16 nNodeType = 0; in fixMainSequenceTiming() local684 const sal_Int16 nNodeType = xNode->getType(); in convertAnimationNode() local1180 sal_Int16 nNodeType = ::com::sun::star::presentation::EffectNodeType::DEFAULT; in fillNode() local3637 sal_Int32 nNodeType; in dump() local
414 AnimationNode::AnimationNode( sal_Int16 nNodeType ) in AnimationNode()637 void AnimationNode::initTypeProvider( sal_Int16 nNodeType ) throw() in initTypeProvider()
549 sal_Int16 nNodeType = exportAnimPropertySet( rStrm, xNode ); in exportNode() local915 sal_Int16 nNodeType = ::com::sun::star::presentation::EffectNodeType::DEFAULT; in exportAnimPropertySet() local
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