Searched defs:newChild (Results 1 – 18 of 18) sorted by relevance
107 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()176 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()197 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
189 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()259 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()280 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
84 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()164 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()185 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
63 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()143 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()164 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
65 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()145 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()166 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
101 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()181 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()202 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
73 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()153 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()174 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
110 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()200 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()221 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
266 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()341 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()362 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
109 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()189 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()210 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
104 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()184 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()205 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
119 virtual Reference< XNode > SAL_CALL appendChild(const Reference< XNode >& newChild) in appendChild()203 virtual Reference< XNode > SAL_CALL insertBefore( in insertBefore()224 virtual Reference< XNode > SAL_CALL replaceChild( in replaceChild()
663 Reference< XNode > SAL_CALL CNode::insertBefore( in insertBefore()
627 Reference< XAnimationNode > SAL_CALL RandomAnimationNode::insertBefore( const Reference< XAnimation… in insertBefore()636 Reference< XAnimationNode > SAL_CALL RandomAnimationNode::insertAfter( const Reference< XAnimationN… in insertAfter()645 Reference< XAnimationNode > SAL_CALL RandomAnimationNode::replaceChild( const Reference< XAnimation… in replaceChild()663 Reference< XAnimationNode > SAL_CALL RandomAnimationNode::appendChild( const Reference< XAnimationN… in appendChild()
79 public void addNodeInto(MutableTreeNode newChild, MutableTreeNode parent) { in addNodeInto()
1835 Reference< XAnimationNode > SAL_CALL AnimationNode::insertBefore( const Reference< XAnimationNode >… in insertBefore()1861 Reference< XAnimationNode > SAL_CALL AnimationNode::insertAfter( const Reference< XAnimationNode >&… in insertAfter()1891 Reference< XAnimationNode > SAL_CALL AnimationNode::replaceChild( const Reference< XAnimationNode >… in replaceChild()1943 Reference< XAnimationNode > SAL_CALL AnimationNode::appendChild( const Reference< XAnimationNode >&… in appendChild()
71 TVDom* newChild() in newChild() function in treeview::TVDom
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