Searched refs:DISPOSE_BACK (Results 1 – 10 of 10) sorted by relevance
49 meLastDisposal ( DISPOSE_BACK ), in ImplAnimView()261 meLastDisposal = DISPOSE_BACK; in ImplDraw()269 if( DISPOSE_BACK == meLastDisposal ) in ImplDraw()282 if( ( meLastDisposal == DISPOSE_BACK ) || ( meLastDisposal == DISPOSE_NOT ) ) in ImplDraw()
260 …if( DISPOSE_BACK == pAnimBmp->eDisposal && Rectangle( pAnimBmp->aPosPix, pAnimBmp->aSizePix ) != a… in IsTransparent()
44 DISPOSE_BACK, enumerator
317 if( rAnimBmp.eDisposal == DISPOSE_BACK ) in createAnimatedSprite()
420 case DISPOSE_BACK: in getAnimationFromGraphic()
395 if( eDisposal == DISPOSE_BACK ) in WriteImageExtension()
568 aAnimBmp.eDisposal = DISPOSE_BACK; in CreateNewBitmaps()
160 case DISPOSE_BACK: in animatedBitmapExPreparator()
1284 ANIMATION_TIMEOUT_ON_CLICK, DISPOSE_BACK ); in ReadTIFF()
1162 aAnimBmp.eDisposal = DISPOSE_BACK; in CreateAnimObj()
Completed in 353 milliseconds