Searched refs:SPELLML_HEADER (Results 1 – 1 of 1) sorted by relevance
66 #define SPELLML_HEADER "<?xml?>" macro375 if (rWord.match(A2OU(SPELLML_HEADER), 0) && (rWord.getLength() > 10)) return sal_False; in isValid()388 if (nFailure != -1 && !rWord.match(A2OU(SPELLML_HEADER), 0)) in isValid()
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