Searched refs:sOutputText (Results 1 – 3 of 3) sorted by relevance
295 String sOutputText = sReduceText; in ImplSetAccessibleNames() local296 sOutputText += aOutputGB.GetDisplayText(); in ImplSetAccessibleNames()297 sOutputText += cSeparator; in ImplSetAccessibleNames()299 sAccessibleName = sOutputText; in ImplSetAccessibleNames()314 sAccessibleName = sOutputText; in ImplSetAccessibleNames()332 sAccessibleName = sOutputText; in ImplSetAccessibleNames()358 sAccessibleName = sOutputText; in ImplSetAccessibleNames()
897 String sOutputText; in Paint() local904 sOutputText = sRubyText; in Paint()913 sOutputText = sBaseText; in Paint()921 DrawText( Point( nLeftStart , nYOutput), sOutputText ); in Paint()924 DrawText( Point( nRightEnd - nOutTextWidth, nYOutput), sOutputText ); in Paint()938 if(sOutputText.Len() > 1) in Paint()940 xub_StrLen nCount = sOutputText.Len(); in Paint()941 long nSpace = ((nRightEnd - nLeftStart) - GetTextWidth(sOutputText)) / (nCount - 1); in Paint()944 sal_Unicode cChar = sOutputText.GetChar(i); in Paint()953 DrawText( Point( nCenter - nOutTextWidth / 2 , nYOutput), sOutputText ); in Paint()
421 String sOutputText = getOutputText(); in runCommand() local422 if (sOutputText.length() == memText.length()) in runCommand()
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