Searched refs:FSYS_FLAG_RELROOT (Results 1 – 4 of 4) sorted by relevance
417 aStack.Push( new DirEntry( aName, FSYS_FLAG_RELROOT, eStyle ) ); in ImpParseOs2Name()438 ( aStack.Top()->eFlag == FSYS_FLAG_RELROOT ) ) in ImpParseOs2Name()524 if ( !pParent && eFlag == FSYS_FLAG_RELROOT && aName.Len() ) in ImpParseOs2Name()679 ( eFlag == FSYS_FLAG_ABSROOT || eFlag == FSYS_FLAG_RELROOT ) ) in ImpTrim()1015 pNewParent->eFlag == FSYS_FLAG_RELROOT && !pNewParent->aName.Len() ) in ImpChangeParent()1147 pParent->eFlag == FSYS_FLAG_RELROOT || in GetFull()1344 case FSYS_FLAG_RELROOT: in GetName()1568 (eFlag == FSYS_FLAG_RELROOT && !aName.Len()) || in operator +()1574 pEntryTop->eFlag == FSYS_FLAG_RELROOT || in operator +()1583 if ( pEntryTop->eFlag == FSYS_FLAG_RELROOT && !pEntryTop->aName.Len() ) in operator +()[all …]
320 pTop->eFlag == FSYS_FLAG_RELROOT || in GetVolume()853 pTop->eFlag == FSYS_FLAG_RELROOT || in Update()
187 pTop->eFlag == FSYS_FLAG_RELROOT || in GetVolume()
101 FSYS_FLAG_RELROOT, // z.B. "a:", "a:." oder "." enumerator102 FSYS_FLAG_CURRENT = FSYS_FLAG_RELROOT, // Synonym fuer FSYS_FLAG_RELROOT
Completed in 33 milliseconds