Searched refs:F_PAINTED (Results 1 – 6 of 6) sorted by relevance
51 #define F_PAINTED 0x00000010 macro
82 #define F_PAINTED 0x0800 macro
766 nFlags &= ~F_PAINTED; in Clear()922 if( (nFlags & (F_ENTRY_REMOVED | F_PAINTED)) == (F_ENTRY_REMOVED | F_PAINTED)) in EntryRemoved()1241 nFlags |= F_PAINTED; in Paint()
58 #define F_PAINTED 0x0004 // sal_True nach erstem Paint macro
974 if( !(nFlags & F_PAINTED) ) in Paint()976 nFlags |= F_PAINTED; in Paint()1387 nFlags &= (~(F_IN_RESIZE | F_PAINTED)); in Resize()
207 nFlags &= ~(F_PAINTED | F_MOVED_ENTRIES); in Clear()756 nFlags |= F_PAINTED; in Paint()
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