Searched refs:INPUT_ANY (Results 1 – 7 of 7) sorted by relevance
699 if ( (nType & (INPUT_ANY)) == INPUT_ANY ) in AnyInput()
60 #define INPUT_ANY (INPUT_MOUSEANDKEYBOARD | INPUT_PAINT | INPUT_TIMER | INPUT_OTH… macro
294 static sal_Bool AnyInput( sal_uInt16 nType = INPUT_ANY );
908 if ( (nType & (INPUT_ANY)) == (INPUT_ANY) )
2207 if ( Application::AnyInput( INPUT_ANY ) ) in _DoIdleJob()2215 if ( Application::AnyInput( INPUT_ANY ) ) in _DoIdleJob()2451 aAction.SetInputType( INPUT_ANY ); in SwLayIdle()
441 #define ABORT_EVENTS (INPUT_ANY & ~INPUT_TIMER & ~INPUT_OTHER)
1501 if ( Application::AnyInput( INPUT_ANY ) ) in CollectAutoCmplWrds()
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