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Searched refs:WB_RIGHT_ALIGNED (Results 1 – 3 of 3) sorted by relevance

/aoo41x/main/sw/source/ui/uiview/
H A Dviewport.cxx63 #ifndef WB_RIGHT_ALIGNED
64 #define WB_RIGHT_ALIGNED ((WinBits)0x00008000) macro
925 WinBits nStyle = pVLineal->GetStyle()&~WB_RIGHT_ALIGNED; in ViewResizePixel()
930 nStyle |= WB_RIGHT_ALIGNED; in ViewResizePixel()
/aoo41x/main/svtools/source/control/
H A Druler.cxx483 if ( mnWinStyle & WB_RIGHT_ALIGNED ) in ImplDrawTicks()
1088 sal_Bool bRightAligned = 0 != (nWinBits&WB_RIGHT_ALIGNED); in ImplDrawRulerTab()
1130 long nTopBottom = GetStyle() & WB_RIGHT_ALIGNED ? nVirTop : nVirBottom; in ImplDrawTabs()
1569 if(0 != (nWinBits&WB_RIGHT_ALIGNED)) in ImplDrawExtra()
/aoo41x/main/svtools/inc/svtools/
H A Druler.hxx534 #define WB_RIGHT_ALIGNED ((WinBits)0x00008000) macro

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