Searched refs:XML_LIGHTING_MODE (Results 1 – 7 of 7) sorted by relevance
/aoo41x/main/xmloff/source/draw/ |
H A D | shapeexport3.cxx | 379 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, aStr); in export3DSceneAttributes()
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H A D | ximp3dscene.cxx | 350 else if( IsXMLToken( rLocalName, XML_LIGHTING_MODE ) ) in processSceneAttribute()
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H A D | shapeimport.cxx | 627 { XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, XML_TOK_3DSCENESHAPE_LIGHTING_MODE }, in Get3DSceneShapeAttrTokenMap()
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/aoo41x/main/xmloff/source/chart/ |
H A D | SchXMLImport.cxx | 357 { XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, XML_TOK_PA_LIGHTING_MODE }, in GetPlotAreaAttrTokenMap()
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/aoo41x/main/xmloff/source/transform/ |
H A D | PropertyActionsOOo.cxx | 171 { XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, XML_ATACTION_COPY,
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/aoo41x/main/xmloff/inc/xmloff/ |
H A D | xmltoken.hxx | 1060 XML_LIGHTING_MODE, enumerator
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/aoo41x/main/xmloff/source/core/ |
H A D | xmltoken.cxx | 1068 TOKEN( "lighting-mode", XML_LIGHTING_MODE ),
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