Searched refs:aObjectVector (Results 1 – 3 of 3) sorted by relevance
2313 sdr::contact::SdrObjectVector aObjectVector; in Paint() local2314 aObjectVector.push_back(mpLineObjA); in Paint()2315 aObjectVector.push_back(mpLineObjB); in Paint()2316 aObjectVector.push_back(mpLineObjC); in Paint()2318 sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); in Paint()2369 sdr::contact::SdrObjectVector aObjectVector; in Paint() local2371 aObjectVector.push_back(mpRectangleObject); in Paint()2373 sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); in Paint()2439 sdr::contact::SdrObjectVector aObjectVector; in Paint() local2441 aObjectVector.push_back(mpRectangleShadow); in Paint()[all …]
258 sdr::contact::SdrObjectVector aObjectVector; in Paint() local265 aObjectVector.push_back(pObject); in Paint()268 sdr::contact::ObjectContactOfObjListPainter aPainter(*this, aObjectVector, 0); in Paint()
993 sdr::contact::SdrObjectVector aObjectVector; in SingleObjectPainter() local994 aObjectVector.push_back(const_cast< SdrObject* >(this)); in SingleObjectPainter()996 sdr::contact::ObjectContactOfObjListPainter aPainter(rOut, aObjectVector, GetPage()); in SingleObjectPainter()
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