Searched refs:aVectorPrev (Results 1 – 1 of 1) sorted by relevance
2846 B2DVector aVectorPrev(rCandidate.getPrevControlPoint(nIndex) - aCurrentPoint); in setContinuityInPoint() local2848 const double fLenPrev(aVectorPrev.getLength()); in setContinuityInPoint()2850 aVectorPrev.normalize(); in setContinuityInPoint()2852 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint()2854 if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) in setContinuityInPoint()2866 aCurrentPoint + (aVectorPrev * fLenPrevEdge), in setContinuityInPoint()2899 B2DVector aVectorPrev(rCandidate.getPrevControlPoint(nIndex) - aCurrentPoint); in setContinuityInPoint() local2902 aVectorPrev.normalize(); in setContinuityInPoint()2904 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint()2906 if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) in setContinuityInPoint()[all …]
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