Searched refs:fHAngle (Results 1 – 3 of 3) sorted by relevance
/aoo41x/main/svx/source/engine3d/ |
H A D | dragmt3d.cxx | 401 double fWAngle, fHAngle; in MoveSdrDrag() local 410 fHAngle = 0.0; in MoveSdrDrag() 416 fHAngle = 90.0 * (double)(rPnt.Y() - maLastPos.Y()) in MoveSdrDrag() 427 fHAngle = (double)(((long) fHAngle + nSnap/2) / nSnap * nSnap); in MoveSdrDrag() 432 fHAngle *= F_PI180; in MoveSdrDrag() 452 aRotMat.rotate(fHAngle, 0.0, 0.0); in MoveSdrDrag()
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H A D | camera3d.cxx | 272 void Camera3D::Rotate(double fHAngle, double fVAngle) in Rotate() argument 311 aTf.rotate(0.0, fHAngle, 0.0); in Rotate() 325 void Camera3D::RotateAroundLookAt(double fHAngle, double fVAngle) in RotateAroundLookAt() argument 364 aTf.rotate(0.0, fHAngle, 0.0); in RotateAroundLookAt()
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/aoo41x/main/svx/inc/svx/ |
H A D | camera3d.hxx | 80 void Rotate(double fHAngle, double fVAngle); 83 void RotateAroundLookAt(double fHAngle, double fVAngle);
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