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Searched refs:fWinkelInRad (Results 1 – 2 of 2) sorted by relevance

/aoo41x/main/svx/source/engine3d/
H A Dscene3d.cxx768 double fWinkelInRad = nWink/100 * F_PI180; in NbcRotate() local
771 aRotation.rotate(0.0, 0.0, fWinkelInRad); in NbcRotate()
H A Dobj3d.cxx953 double fWinkelInRad = nWink/100 * F_PI180; in NbcRotate() local
956 aRotateZ.rotate(0.0, 0.0, fWinkelInRad); in NbcRotate()

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