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Searched refs:maLightNormal (Results 1 – 4 of 4) sorted by relevance

/aoo41x/main/drawinglayer/source/processor3d/
H A Dshadow3dextractor.cxx225 maLightNormal(rLightNormal), in Shadow3DExtractingProcessor()
235 maLightNormal.normalize(); in Shadow3DExtractingProcessor()
238 mfLightPlaneScalar = maLightNormal.scalar(maShadowPlaneNormal); in Shadow3DExtractingProcessor()
285 aCandidate += maLightNormal * fCut; in impDoShadowProjection()
/aoo41x/main/drawinglayer/inc/drawinglayer/primitive2d/
H A Dembedded3dprimitive2d.hxx68 basegfx::B3DVector maLightNormal; member in drawinglayer::primitive2d::Embedded3DPrimitive2D
105 const basegfx::B3DVector& getLightNormal() const { return maLightNormal; } in getLightNormal()
/aoo41x/main/drawinglayer/source/primitive2d/
H A Dembedded3dprimitive2d.cxx97 maLightNormal(rLightNormal), in Embedded3DPrimitive2D()
104 maLightNormal.normalize(); in Embedded3DPrimitive2D()
/aoo41x/main/drawinglayer/inc/drawinglayer/processor3d/
H A Dshadow3dextractor.hxx64 basegfx::B3DVector maLightNormal; member in drawinglayer::processor3d::Shadow3DExtractingProcessor

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