Searched refs:maLockedRect (Results 1 – 1 of 1) sorted by relevance
83 mutable D3DLOCKED_RECT maLockedRect; member98 if(SUCCEEDED(mpSurface->LockRect(&maLockedRect,NULL,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY))) in lock()99 return static_cast<sal_uInt8 *>(maLockedRect.pBits); in lock()128 return maLockedRect.Pitch; in getStride()
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