Searched refs:mbUseProjection (Results 1 – 2 of 2) sorted by relevance
72 const bool bLastUseProjection(mbUseProjection); in processBasePrimitive3D()73 mbUseProjection = rPrimitive.getShadow3D(); in processBasePrimitive3D()79 mbUseProjection = bLastUseProjection; in processBasePrimitive3D()150 if(mbUseProjection) in processBasePrimitive3D()181 if(mbUseProjection) in processBasePrimitive3D()232 mbUseProjection(false) in Shadow3DExtractingProcessor()
82 unsigned mbUseProjection : 1; member in drawinglayer::processor3d::Shadow3DExtractingProcessor
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