Searched refs:nNumClipPolygons (Results 1 – 2 of 2) sorted by relevance
161 const sal_Int32 nNumClipPolygons( aClipPath.count() ); in redraw() local162 if( nNumClipPolygons ) in redraw()168 if( nNumClipPolygons == 1 ) in redraw()
59 const sal_Int32 nNumClipPolygons( mxClipPoly->getNumberOfPolygons() ); in updateClipState() local89 if( nNumClipPolygons != 1 ) in updateClipState()
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