Searched refs:nRasterHeight (Results 1 – 1 of 1) sorted by relevance
683 const sal_uInt32 nRasterHeight((sal_uInt32)basegfx::fround(fViewSizeY) + 1); in ZBufferProcessor3D() local685 if(nRasterWidth && nRasterHeight) in ZBufferProcessor3D()690 mnAntiAlialize ? nRasterHeight * mnAntiAlialize : nRasterHeight); in ZBufferProcessor3D()
Completed in 10 milliseconds