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Searched refs:nRasterHeight (Results 1 – 1 of 1) sorted by relevance

/aoo41x/main/drawinglayer/source/processor3d/
H A Dzbufferprocessor3d.cxx683 const sal_uInt32 nRasterHeight((sal_uInt32)basegfx::fround(fViewSizeY) + 1); in ZBufferProcessor3D() local
685 if(nRasterWidth && nRasterHeight) in ZBufferProcessor3D()
690 mnAntiAlialize ? nRasterHeight * mnAntiAlialize : nRasterHeight); in ZBufferProcessor3D()

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