Searched refs:nYBase (Results 1 – 1 of 1) sorted by relevance
886 long nYBase = aWinSize.Height() * 3 / 4 - nTextHeight / 2; in Paint() local893 nYRuby = nYBase; in Paint()894 nYBase = nTmp; in Paint()902 DrawText( Point( nLeftStart , nYBase), sBaseText ); in Paint()912 nYOutput = nYBase; in Paint()
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