Searched refs:pRealSlot (Results 1 – 5 of 5) sorted by relevance
409 const SfxSlot *pRealSlot = 0; in Update_Impl() local444 pRealSlot, pCache ); in Update_Impl()1267 const sal_uInt16 nSlotId = pRealSlot->GetSlotId(); in Execute_Impl()1432 pRealSlot = 0; in CreateSet_Impl()1448 pCache = GetStateCache( pRealSlot->GetSlotId() ); in CreateSet_Impl()1452 pRealSlot = pMsgSvr->GetSlot(); in CreateSet_Impl()1458 pFnc = pRealSlot->GetStateFnc(); in CreateSet_Impl()1462 pRealSlot->GetSlotId(), pRealSlot->GetWhich(rPool), pRealSlot, pCache ); in CreateSet_Impl()1465 sal_uInt16 nSlot = pRealSlot->GetSlotId(); in CreateSet_Impl()1477 const SfxSlot *pSibling = pRealSlot->GetNextSlot(); in CreateSet_Impl()[all …]
657 const SfxInterface* SfxInterface::GetRealInterfaceForSlot( const SfxSlot *pRealSlot ) const in GetRealInterfaceForSlot()669 if ( pFirstSlot <= pRealSlot && pRealSlot <= pLastSlot ) in GetRealInterfaceForSlot()
2499 const SfxSlot* pRealSlot // ggf. der tats"achliche Slot in _FillState() argument2537 if (pRealSlot) in _FillState()2538 pFunc = pRealSlot->GetStateFnc(); in _FillState()
123 const SfxSlot* &pRealSlot,
134 SfxItemSet &rState, const SfxSlot *pRealSlot );
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