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/aoo41x/main/sw/source/core/objectpositioning/
H A Danchoredobjectposition.cxx987 const SvxULSpaceItem& rOtherUL = pFly->GetFmt()->GetULSpace(); in _AdjustHoriRelPosForDrawAside() local
988 const SwTwips nOtherTop = pFly->Frm().Top() - rOtherUL.GetUpper(); in _AdjustHoriRelPosForDrawAside()
989 const SwTwips nOtherBot = pFly->Frm().Bottom() + rOtherUL.GetLower(); in _AdjustHoriRelPosForDrawAside()

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