Searched refs:AnimationEntryFixed (Results 1 – 4 of 4) sorted by relevance
/aoo42x/main/drawinglayer/source/animation/ |
H A D | animationtiming.cxx | 48 AnimationEntryFixed::AnimationEntryFixed(double fDuration, double fState) in AnimationEntryFixed() function in drawinglayer::animation::AnimationEntryFixed 54 AnimationEntryFixed::~AnimationEntryFixed() in ~AnimationEntryFixed() 58 AnimationEntry* AnimationEntryFixed::clone() const in clone() 60 return new AnimationEntryFixed(mfDuration, mfState); in clone() 63 bool AnimationEntryFixed::operator==(const AnimationEntry& rCandidate) const in operator ==() 65 const AnimationEntryFixed* pCompare = dynamic_cast< const AnimationEntryFixed* >(&rCandidate); in operator ==() 72 double AnimationEntryFixed::getDuration() const in getDuration() 77 double AnimationEntryFixed::getStateAtTime(double /*fTime*/) const in getStateAtTime() 82 double AnimationEntryFixed::getNextEventTime(double fTime) const in getNextEventTime()
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/aoo42x/main/drawinglayer/inc/drawinglayer/animation/ |
H A D | animationtiming.hxx | 57 class DRAWINGLAYER_DLLPUBLIC AnimationEntryFixed : public AnimationEntry class 64 AnimationEntryFixed(double fDuration, double fState = 0.0); 65 virtual ~AnimationEntryFixed();
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/aoo42x/main/svx/source/svdraw/ |
H A D | svdotextdecomposition.cxx | 1039 drawinglayer::animation::AnimationEntryFixed aStart(fDelay, 0.0); in impGetBlinkTextTiming() 1041 drawinglayer::animation::AnimationEntryFixed aEnd(fDelay, 1.0); in impGetBlinkTextTiming() 1048 …drawinglayer::animation::AnimationEntryFixed aStop(ENDLESS_TIME, bVisisbleWhenStopped ? 0.0 : 1.0); in impGetBlinkTextTiming() 1083 drawinglayer::animation::AnimationEntryFixed aEnd(ENDLESS_TIME, 0.5); in impCreateScrollTiming() 1144 drawinglayer::animation::AnimationEntryFixed aEnd(ENDLESS_TIME, 0.5); in impCreateAlternateTiming() 1180 drawinglayer::animation::AnimationEntryFixed aEnd(ENDLESS_TIME, 0.5); in impCreateSlideTiming()
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/aoo42x/main/drawinglayer/source/primitive2d/ |
H A D | graphicprimitivehelper2d.cxx | 241 …animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count()); in create2DDecompositionOfGraphic()
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