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Searched refs:NEWOBJECTMODE_MOD (Results 1 – 3 of 3) sorted by relevance

/aoo42x/main/basctl/source/basicide/
H A Dmoduldlg.hxx48 #define NEWOBJECTMODE_MOD 2 macro
H A Dmoduldlg.cxx983 new NewObjectDialog( pWin, NEWOBJECTMODE_MOD, true ) ); in createModImpl()
H A Dmoduldl2.cxx432 else if ( nMode == NEWOBJECTMODE_MOD ) in NewObjectDialog()

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