Searched refs:SDRATTR_3DSCENE_LAST (Results 1 – 3 of 3) sorted by relevance
70 SfxItemSet aNew(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST); in GetMergedItemSet()99 if(nWhich <= SDRATTR_3DSCENE_FIRST || nWhich >= SDRATTR_3DSCENE_LAST) in GetMergedItemSet()133 for(sal_uInt16 b(SDRATTR_3DSCENE_FIRST); b <= SDRATTR_3DSCENE_LAST; b++) in SetMergedItemSet()
74 SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST); in GetMergedItemSet()95 SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST); in SetMergedItemSet()
288 #define SDRATTR_3DSCENE_LAST (SDRATTR_3DSCENE_SHADE_MODE) /* 1333 V4+++*/ macro289 #define SDRATTR_3D_LAST (SDRATTR_3DSCENE_LAST) /* 1333 V4+++*/
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