Home
last modified time | relevance | path

Searched refs:SDRATTR_3DSCENE_LIGHTDIRECTION_8 (Results 1 – 9 of 9) sorted by relevance

/aoo42x/main/svx/inc/svx/
H A Dscene3d.hxx186 …rn ((const Svx3DLightDirection8Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).Get… in GetLightDirection8()
H A Dsvddef.hxx285 #define SDRATTR_3DSCENE_LIGHTDIRECTION_8 (SDRATTR_3DSCENE_FIRST + 28) /* 1311 V4+++*/ macro
H A Dunoshprp.hxx449 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTDIRECTION_8), SDRATTR_3DSCENE_LIGHTDIRECTION_8 , &::getCpp…
/aoo42x/main/svx/source/engine3d/
H A Dsvx3ditems.cxx258 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_8, rVec) in Svx3DLightDirection8Item()
H A Dfloat3d.cxx1458 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTDIRECTION_8); in Update()
2181 rAttrs.Put(aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)); in GetAttr()
/aoo42x/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneIllumination.cxx457 …3D(((const Svx3DLightDirection8Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).Get… in IMPL_LINK()
/aoo42x/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx967 …ector aDirection(((const Svx3DLightDirection8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).Get… in createNewSdrLightingAttribute()
/aoo42x/main/svx/source/dialog/
H A Ddlgctl3d.cxx975 … return ((const Svx3DLightDirection8Item&)aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).Get… in GetLightDirection()
/aoo42x/main/svx/source/svdraw/
H A Dsvdattr.cxx284 …mppLocalPoolDefaults[ SDRATTR_3DSCENE_LIGHTDIRECTION_8 - SDRATTR_START ] = new Svx3DLightDirection… in SdrItemPool()

Completed in 56 milliseconds