Searched refs:STATE_WELCOME (Results 1 – 3 of 3) sorted by relevance
79 const FirstStartWizard::WizardState FirstStartWizard::STATE_WELCOME = 0; member in desktop::FirstStartWizard120 , m_lastState( STATE_WELCOME ) in FirstStartWizard()178 aPath.push_back(STATE_WELCOME); in defineWizardPagesDependingFromContext()241 case STATE_WELCOME: in enterState()279 case STATE_WELCOME: in createPage()302 case STATE_WELCOME: in getStateDisplayName()
45 static const WizardState STATE_WELCOME; member in desktop::FirstStartWizard
35 #define STATE_WELCOME 0 macro56 describeState( STATE_WELCOME, sTitlePrepare, &WelcomePage::Create ); in RoadmapSkeletonDialog()61 …declarePath( PATH_DEFAULT, STATE_WELCOME, STATE_PREPARE, STATE_SETUP, STATE_FINISH, WZS_INVALID_ST… in RoadmapSkeletonDialog()
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