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Searched refs:STATE_WELCOME (Results 1 – 3 of 3) sorted by relevance

/aoo42x/main/desktop/source/migration/
H A Dwizard.cxx79 const FirstStartWizard::WizardState FirstStartWizard::STATE_WELCOME = 0; member in desktop::FirstStartWizard
120 , m_lastState( STATE_WELCOME ) in FirstStartWizard()
178 aPath.push_back(STATE_WELCOME); in defineWizardPagesDependingFromContext()
241 case STATE_WELCOME: in enterState()
279 case STATE_WELCOME: in createPage()
302 case STATE_WELCOME: in getStateDisplayName()
H A Dwizard.hxx45 static const WizardState STATE_WELCOME; member in desktop::FirstStartWizard
/aoo42x/main/svtools/workben/unodialog/
H A Droadmapskeleton.cxx35 #define STATE_WELCOME 0 macro
56 describeState( STATE_WELCOME, sTitlePrepare, &WelcomePage::Create ); in RoadmapSkeletonDialog()
61 …declarePath( PATH_DEFAULT, STATE_WELCOME, STATE_PREPARE, STATE_SETUP, STATE_FINISH, WZS_INVALID_ST… in RoadmapSkeletonDialog()

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