Searched refs:aInvert (Results 1 – 4 of 4) sorted by relevance
/aoo42x/main/sc/source/ui/view/ |
H A D | gridwin4.cxx | 1527 ScInvertMerger aInvert( this ); in InvertSimple() local 1620 aInvert.AddRect( Rectangle( nScrX,nScrY, in InvertSimple() 1626 aInvert.AddRect( Rectangle( nScrX,nScrY,nEndX,nEndY ) ); in InvertSimple() 1636 aInvert.AddRect( Rectangle( nScrX,nScrY,nEndX,nEndY ) ); in InvertSimple() 1647 aInvert.Flush(); // before restoring MapMode in InvertSimple() 1715 ScInvertMerger aInvert( &rPixelRects ); in GetSelectionRects() local 1807 aInvert.AddRect( Rectangle( nScrX,nScrY, in GetSelectionRects() 1813 aInvert.AddRect( Rectangle( nScrX,nScrY,nEndX,nEndY ) ); in GetSelectionRects() 1823 aInvert.AddRect( Rectangle( nScrX,nScrY,nEndX,nEndY ) ); in GetSelectionRects()
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H A D | output.cxx | 1807 ScInvertMerger aInvert( pWin ); in DrawMark() local 1832 aInvert.AddRect( aRect ); in DrawMark() 1854 aInvert.AddRect( aRect ); in DrawMark()
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/aoo42x/main/svx/source/sdr/overlay/ |
H A D | overlayobjectcell.cxx | 93 const drawinglayer::primitive2d::Primitive2DReference aInvert( in createOverlayObjectPrimitive2DSequence() local 97 aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1); in createOverlayObjectPrimitive2DSequence()
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H A D | overlayselection.cxx | 131 const drawinglayer::primitive2d::Primitive2DReference aInvert( in createOverlayObjectPrimitive2DSequence() local 134 aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1); in createOverlayObjectPrimitive2DSequence()
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