Searched refs:aObjBoundRect (Results 1 – 4 of 4) sorted by relevance
177 aObjBoundRect.Left( aObjBoundRect.Left() - nLRSpaceLeft ); in CalcPosition()178 aObjBoundRect.Width( aObjBoundRect.Width() + nLRSpaceRight ); in CalcPosition()179 aObjBoundRect.Top( aObjBoundRect.Top() - nULSpaceUpper ); in CalcPosition()180 aObjBoundRect.Height( aObjBoundRect.Height() + nULSpaceLower ); in CalcPosition()204 aAnchorPos.X() -= aObjBoundRect.Width(); in CalcPosition()217 aRelPos.Y() = -aObjBoundRect.Height(); in CalcPosition()332 aObjBoundRect.Left( aObjBoundRect.Left() - rLRSpace.GetLeft() ); in CalcPosition()333 aObjBoundRect.Width( aObjBoundRect.Width() + rLRSpace.GetRight() ); in CalcPosition()334 aObjBoundRect.Top( aObjBoundRect.Top() - rULSpace.GetUpper() ); in CalcPosition()335 aObjBoundRect.Height( aObjBoundRect.Height() + rULSpace.GetLower() ); in CalcPosition()[all …]
361 const SwRect aObjBoundRect( GetAnchoredObj().GetObjRect() ); in _GetVertRelPos() local362 const SwTwips nObjHeight = (aObjBoundRect.*fnRect->fnGetHeight)(); in _GetVertRelPos()955 const SwRect aObjBoundRect( GetAnchoredObj().GetObjRect() ); in _AdjustHoriRelPosForDrawAside() local964 aTmpPos.X() -= _nRelPosY + aObjBoundRect.Width(); in _AdjustHoriRelPosForDrawAside()972 SwRect aTmpObjRect( aTmpPos, aObjBoundRect.SSize() ); in _AdjustHoriRelPosForDrawAside()999 aObjBoundRect.Height() + _rULSpacing.GetLower() in _AdjustHoriRelPosForDrawAside()1008 aObjBoundRect.Height() - in _AdjustHoriRelPosForDrawAside()1035 aObjBoundRect.Width() + _rLRSpacing.GetRight() in _AdjustHoriRelPosForDrawAside()1044 aObjBoundRect.Width() - in _AdjustHoriRelPosForDrawAside()
190 const SwRect aObjBoundRect( GetAnchoredObj().GetObjRect() ); in CalcPosition()273 const SwTwips nObjHeight = (aObjBoundRect.*fnRect->fnGetHeight)(); in CalcPosition()759 aObjBoundRect.Width() ); in CalcPosition()870 aObjBoundRect.Width() ); in CalcPosition()962 aObjBoundRect.Width() ); in CalcPosition()1027 aRelPos.X() - aObjBoundRect.Width() ); in CalcPosition()1088 aRelPos.X() - aObjBoundRect.Width() ); in CalcPosition()
63 const SwRect aObjBoundRect( GetAnchoredObj().GetObjRect() ); in CalcPosition() local124 aRelPos.X() = -nRelPosY - aObjBoundRect.Width(); in CalcPosition()141 aRelPos.Y() + aObjBoundRect.Height(); in CalcPosition()173 SwTwips nObjWidth = (aObjBoundRect.*fnRect->fnGetWidth)(); in CalcPosition()
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