Searched refs:bScreenDisplay (Results 1 – 4 of 4) sorted by relevance
521 bool bScreenDisplay(true); in CompleteRedraw() local523 if(bScreenDisplay && pOutDev && OUTDEV_PRINTER == pOutDev->GetOutDevType()) in CompleteRedraw()528 bScreenDisplay = false; in CompleteRedraw()531 if(bScreenDisplay && pOutDev && pOutDev->GetPDFWriter()) in CompleteRedraw()534 bScreenDisplay = false; in CompleteRedraw()539 rOutl.SetBackgroundColor( pPage->GetPageBackgroundColor(pPgView, bScreenDisplay) ); in CompleteRedraw()
1940 bool bScreenDisplay(true); in render() local1942 if(bScreenDisplay && pOut && OUTDEV_PRINTER == pOut->GetOutDevType()) in render()1947 bScreenDisplay = false; in render()1950 if(bScreenDisplay && pOut && pOut->GetPDFWriter()) in render()1953 bScreenDisplay = false; in render()1958 rOutl.SetBackgroundColor( pPage->GetPageBackgroundColor( pPV, bScreenDisplay ) ); in render()
566 Color GetPageBackgroundColor( SdrPageView* pView, bool bScreenDisplay = true) const;
1888 Color SdrPage::GetPageBackgroundColor( SdrPageView* pView, bool bScreenDisplay ) const in GetPageBackgroundColor()1892 if(bScreenDisplay && (!pView || pView->GetApplicationDocumentColor() == COL_AUTO)) in GetPageBackgroundColor()
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