Searched refs:bWithMsg (Results 1 – 3 of 3) sorted by relevance
151 void InvalidateAll( sal_Bool bWithMsg );154 void Invalidate( sal_uInt16 nId, sal_Bool bWithItem, sal_Bool bWithMsg=sal_False);155 void Invalidate( sal_uInt16 nId, sal_Bool bWithMsg);
685 sal_Bool bWithMsg /* sal_True in InvalidateAll() argument698 pImp->pSubBindings->InvalidateAll( bWithMsg ); in InvalidateAll()702 ( pImp->bAllDirty && ( !bWithMsg || pImp->bAllMsgDirty ) ) || in InvalidateAll()709 pImp->bAllMsgDirty = pImp->bAllMsgDirty || bWithMsg; in InvalidateAll()710 pImp->bMsgDirty = pImp->bMsgDirty || pImp->bAllMsgDirty || bWithMsg; in InvalidateAll()714 pImp->pCaches->GetObject(n)->Invalidate(bWithMsg); in InvalidateAll()906 sal_Bool bWithMsg // SlotServer neu holen ? in Invalidate() argument913 pImp->pSubBindings->Invalidate( nId, bWithItem, bWithMsg ); in Invalidate()923 pCache->Invalidate(bWithMsg); in Invalidate()
246 void SfxStateCache::Invalidate( sal_Bool bWithMsg ) in Invalidate() argument249 if ( bWithMsg ) in Invalidate()
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