Searched refs:fBezierDistance (Results 1 – 2 of 2) sorted by relevance
216 double fBezierDistance(mfPosition - mfSegmentStartPosition); in allowChange() local222 … fBezierDistance = getB2DCubicBezierHelper()->distanceToRelative(fBezierDistance); in allowChange()227 fBezierDistance = fBezierDistance / mfCurrentSegmentLength; in allowChange()230 aPosition = maCurrentSegment.interpolatePoint(fBezierDistance); in allowChange()231 aTangent = maCurrentSegment.getTangent(fBezierDistance); in allowChange()
747 … const double fBezierDistance(aBezierSegmentHelper.distanceToRelative(fDistance)); in getPositionAbsolute() local749 aRetval = aBezierSegment.interpolatePoint(fBezierDistance); in getPositionAbsolute()869 … const double fBezierDistance(aBezierSegmentHelper.distanceToRelative(fFrom - fPositionOfStart)); in getSnippetAbsolute() local872 aBezierSegment.split(fBezierDistance, 0, &aRight); in getSnippetAbsolute()927 … const double fBezierDistance(aBezierSegmentHelper.distanceToRelative(fTo - fPositionOfStart)); in getSnippetAbsolute() local930 aBezierSegment.split(fBezierDistance, &aLeft, 0); in getSnippetAbsolute()
Completed in 143 milliseconds