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Searched refs:meCurrState (Results 1 – 2 of 2) sorted by relevance

/aoo42x/main/slideshow/source/engine/animationnodes/
H A Dbasenode.cxx292 if (!bForce && !mpNode->isTransition( mpNode->meCurrState, eToState )) in enter()
306 mpNode->meCurrState = meToState; in commit()
338 meCurrState( UNRESOLVED ), in BaseNode()
353 meCurrState = INVALID; in dispose()
431 meCurrState = UNRESOLVED; in init()
450 OSL_ASSERT( meCurrState != RESOLVED ); in resolve()
511 OSL_ASSERT( meCurrState != ACTIVE ); in activate()
570 if (isTransition( meCurrState, FROZEN, false /* no OSL_ASSERT */ )) { in deactivate()
606 OSL_ENSURE( isTransition( meCurrState, ENDED ), in end()
661 return meCurrState; in getState()
H A Dbasenode.hxx144 bool const bRet = (meCurrState != INVALID); in checkValidNode()
194 return ((meCurrState & mask) != 0 || in inStateOrTransition()
213 NodeState meCurrState; member in slideshow::internal::BaseNode

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