Searched refs:nAngle1 (Results 1 – 4 of 4) sorted by relevance
131 FASTBOOL bHorz=nAngle1==0 || nAngle1==18000; in ImpIsHorzLine()243 sal_Bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000; in ImpSetAttrToEdgeInfo()314 sal_Bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000; in ImpSetEdgeInfoToAttr()850 FASTBOOL bRts1=nAngle1==0; in ImpCalcEdgeTrack()851 FASTBOOL bObn1=nAngle1==9000; in ImpCalcEdgeTrack()852 FASTBOOL bLks1=nAngle1==18000; in ImpCalcEdgeTrack()853 FASTBOOL bUnt1=nAngle1==27000; in ImpCalcEdgeTrack()865 pInfo->nAngle1=nAngle1; in ImpCalcEdgeTrack()966 if (nAngle1==nAngle2) nMainCase=1; in ImpCalcEdgeTrack()1276 if (nAngle1==nAngle2) cForm='U'; in ImpCalcEdgeTrack()[all …]
1625 long nWink=nObjHdlNum==2 ? rInfo.nAngle1 : rInfo.nAngle2; in IsHorzDrag()
105 long nAngle1; // Austrittswinkel am Obj1 member in SdrEdgeInfoRec114 : nAngle1(0), in SdrEdgeInfoRec()208 …XPolygon ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const Rectangle& rBoundRect1, const Rec…
755 long nAngle1 = GetAngle(aPnt - mpView->GetRef1()); in MouseButtonUp() local756 nAngle1 -= 27000; in MouseButtonUp()757 nAngle1 = NormAngle360(nAngle1); in MouseButtonUp()758 sal_Bool bMirrorSide1 = sal_Bool (nAngle1 < 18000L); in MouseButtonUp()
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