Searched refs:nHandleTextReverse (Results 1 – 3 of 3) sorted by relevance
2316 if( pSet->getPropertyState( nHandleTextReverse ) != STLPropertyState_AMBIGUOUS ) in CustomAnimationTextAnimTabPage()2319 if( pSet->getPropertyValue( nHandleTextReverse ) >>= bTextReverse ) in CustomAnimationTextAnimTabPage()2362 if(mpSet->getPropertyState( nHandleTextReverse ) != STLPropertyState_AMBIGUOUS) in update()2363 mpSet->getPropertyValue( nHandleTextReverse ) >>= bOldTextReverse; in update()2366 pSet->setPropertyValue( nHandleTextReverse, makeAny( bTextReverse ) ); in update()2523 pSet->setPropertyDefaultValue( nHandleTextReverse, makeAny( sal_False ) ); in createDefaultSet()
70 const sal_Int32 nHandleTextReverse = 26; variable
1404 …addValue( pSet, nHandleTextReverse, makeAny( pTextGroup.get() ? (sal_Bool)pTextGroup->getTextRever… in createSelectionSet()1692 …const bool bHasTextReverse = pResultSet->getPropertyState( nHandleTextReverse ) == STLPropertyStat… in changeSelection()1715 pResultSet->getPropertyValue(nHandleTextReverse) >>= bTextReverse; in changeSelection()
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