Searched refs:nSepiaPercent (Results 1 – 4 of 4) sorted by relevance
586 sal_uInt16 nSepiaPercent ) : in GraphicFilterSepia() argument593 maMtrSepia.SetValue( nSepiaPercent ); in GraphicFilterSepia()
222 …BmpFilterParam( sal_uInt16 nSepiaPercent, sal_uLong nProgressStart = 0, sal_uLong nProgressEnd = 0… in BmpFilterParam() argument224 mnSepiaPercent( nSepiaPercent ) {} in BmpFilterParam()
684 long nSepiaPercent = ( pFilterParam && pFilterParam->meFilter == BMP_FILTER_SEPIA ) ? in ImplSepia() local686 const long nSepia = 10000 - 100 * VOS_BOUND( nSepiaPercent, 0, 100 ); in ImplSepia()689 …DBG_ASSERT( nSepiaPercent <= 100, "Bitmap::ImplSepia(): sepia value out of range; defaulting to 10… in ImplSepia()
181 sal_uInt16 nSepiaPercent );
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