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Searched refs:IsBreakObjPossible (Results 1 – 9 of 9) sorted by relevance

/trunk/main/svx/source/engine3d/
H A Dscene3d.cxx812 sal_Bool E3dScene::IsBreakObjPossible() in IsBreakObjPossible() function in E3dScene
821 if(!pObj->IsBreakObjPossible()) in IsBreakObjPossible()
H A Dlathe3d.cxx247 sal_Bool E3dLatheObj::IsBreakObjPossible() in IsBreakObjPossible() function in E3dLatheObj
H A Dextrud3d.cxx189 sal_Bool E3dExtrudeObj::IsBreakObjPossible() in IsBreakObjPossible() function in E3dExtrudeObj
H A Dobj3d.cxx255 sal_Bool E3dObject::IsBreakObjPossible() in IsBreakObjPossible() function in E3dObject
H A Dview3d.cxx1699 if(!(((E3dObject*)pObj)->IsBreakObjPossible())) in IsBreak3DObjPossible()
/trunk/main/svx/inc/svx/
H A Dextrud3d.hxx101 virtual sal_Bool IsBreakObjPossible();
H A Dlathe3d.hxx113 virtual sal_Bool IsBreakObjPossible();
H A Dobj3d.hxx204 virtual sal_Bool IsBreakObjPossible();
H A Dscene3d.hxx232 virtual sal_Bool IsBreakObjPossible();

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