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Searched refs:SetAntialiasing (Results 1 – 25 of 26) sorted by relevance

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/trunk/main/drawinglayer/source/processor2d/
H A Dvclpixelprocessor2d.cxx85 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW); in VclPixelProcessor2D()
89 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in VclPixelProcessor2D()
99 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in ~VclPixelProcessor2D()
451 … mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE); in processBasePrimitive2D()
459 mpOutputDevice->SetAntialiasing(nOldAntiAliase); in processBasePrimitive2D()
768 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in processBasePrimitive2D()
783 mpOutputDevice->SetAntialiasing(nOriginalAA); in processBasePrimitive2D()
804 mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW); in processBasePrimitive2D()
811 mpOutputDevice->SetAntialiasing(nAntiAliasing); in processBasePrimitive2D()
H A Dvclhelperbufferdevice.cxx263 mpContent->SetAntialiasing(mrOutDev.GetAntialiasing()); in impBufferDevice()
374 mpAlpha->SetAntialiasing(mpContent->GetAntialiasing()); in getTransparence()
/trunk/main/canvas/source/vcl/
H A Dbitmapbackbuffer.cxx88 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getBitmapReference()
109 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getBitmapSizePixel()
134 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | mpVDev->GetAntialiasing() ); in createVDev()
139 mpVDev->SetAntialiasing(mpVDev->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in createVDev()
153 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in updateVDev()
H A Dcanvashelper.cxx165 mp2ndOutDev->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setBackgroundOutDev()
177 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in clear()
189 rOutDev2.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in clear()
940 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getScaledBitmap()
970 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getData()
1024 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setData()
1151 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setPixel()
1189 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getPixel()
1229 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setupOutDevState()
H A Dspritedevicehelper.cxx58 …mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | mpBackBuffer->getOutDev()… in init()
63 …mpBackBuffer->getOutDev().SetAntialiasing(mpBackBuffer->getOutDev().GetAntialiasing() & ~ANTIALIAS… in init()
144 mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in dumpScreenContent()
H A Dspritecanvashelper.cxx98 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in opaqueUpdateSpriteArea()
333 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in updateScreen()
580 maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in genericUpdate()
598 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in genericUpdate()
H A Dbackbuffer.cxx42 maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | maVDev->GetAntialiasing() ); in BackBuffer()
47 maVDev->SetAntialiasing( maVDev->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in BackBuffer()
H A Dcanvascustomsprite.cxx98 pBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in CanvasCustomSprite()
99 pBackBufferMask->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in CanvasCustomSprite()
H A Dimpltools.hxx159 mpOutDev->SetAntialiasing( mnAntiAliasing ); in ~OutDevStateKeeper()
172 mpOutDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in init()
/trunk/main/svx/source/sdr/overlay/
H A Doverlaymanager.cxx78 rDestinationDevice.SetAntialiasing(nOriginalAA | ANTIALIASING_ENABLE_B2DDRAW); in ImpDrawMembers()
82 rDestinationDevice.SetAntialiasing(nOriginalAA & ~ANTIALIASING_ENABLE_B2DDRAW); in ImpDrawMembers()
95 rDestinationDevice.SetAntialiasing(nOriginalAA); in ImpDrawMembers()
H A Doverlaymanagerbuffered.cxx103 maBufferDevice.SetAntialiasing(getOutputDevice().GetAntialiasing()); in ImpPrepareBufferDevice()
349 maOutputBufferDevice.SetAntialiasing(maBufferDevice.GetAntialiasing());
/trunk/main/sd/source/ui/slidesorter/view/
H A DSlsPageObjectPainter.cxx143 rDevice.SetAntialiasing(nSavedAntialiasingMode & ~ANTIALIASING_ENABLE_B2DDRAW); in PaintPageObject()
151 rDevice.SetAntialiasing(nSavedAntialiasingMode); in PaintPageObject()
H A DSlsButtonBar.cxx1297 rDevice.SetAntialiasing(nSavedAntialiasingMode | ANTIALIASING_ENABLE_B2DDRAW); in Paint()
1344 rDevice.SetAntialiasing(nSavedAntialiasingMode); in Paint()
/trunk/main/svx/source/sidebar/possize/
H A DSidebarDialControlBmp.cxx87 SetAntialiasing(ANTIALIASING_ENABLE_B2DDRAW | ANTIALIASING_PIXELSNAPHAIRLINE); in DrawBackground()
/trunk/main/sw/source/core/doc/
H A Dnotxtfrm.cxx1114 pOut->SetAntialiasing( nAntialiasingForChartOLE ); in PaintPicture()
1205 pOut->SetAntialiasing( nFormerAntialiasingAtOutput ); in PaintPicture()
/trunk/main/chart2/source/controller/main/
H A DChartWindow.cxx62 SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | GetAntialiasing() ); in ChartWindow()
/trunk/main/vcl/source/gdi/
H A Dvirdev.cxx94 SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in ImplInitVirDev()
H A Dimpgraph.cxx615 aVDev.SetAntialiasing(aVDev.GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW); in ImplGetBitmap()
620 aVDev.SetAntialiasing(aVDev.GetAntialiasing() | ANTIALIASING_PIXELSNAPHAIRLINE); in ImplGetBitmap()
H A Dpdfwriter.cxx355 void PDFWriter::SetAntialiasing( sal_uInt16 nMode ) in SetAntialiasing() function in PDFWriter
H A Doutdev6.cxx689 pVDev->SetAntialiasing(GetAntialiasing()); in DrawTransparent()
/trunk/main/canvas/source/directx/
H A Ddx_textlayout_drawhelper.cxx133 aVirtualDevice.SetAntialiasing(ANTIALIASING_DISABLE_TEXT); in drawText()
/trunk/main/vcl/inc/vcl/
H A Dpdfwriter.hxx714 void SetAntialiasing( sal_uInt16 nMode = 0 );
H A Doutdev.hxx890 void SetAntialiasing( sal_uInt16 nMode = 0 );
/trunk/main/vcl/source/window/
H A Dprintdlg.cxx281 maPageVDev.SetAntialiasing(nOriginalAA | ANTIALIASING_ENABLE_B2DDRAW); in Paint()
286 maPageVDev.SetAntialiasing(nOriginalAA); in Paint()
/trunk/main/svx/source/dialog/
H A Ddlgctrl.cxx2137 mpBufferDevice->SetAntialiasing(GetAntialiasing()); in LocalPrePaint()

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