Searched refs:aCameraMatrix (Results 1 – 1 of 1) sorted by relevance
332 drawing::HomogenMatrix aCameraMatrix; in lcl_getCameraMatrix() local351 aCameraMatrix.Line1.Column4 = 0.0; in lcl_getCameraMatrix()354 aCameraMatrix.Line2.Column1 = aVUP[0]; in lcl_getCameraMatrix()355 aCameraMatrix.Line2.Column2 = aVUP[1]; in lcl_getCameraMatrix()356 aCameraMatrix.Line2.Column3 = aVUP[2]; in lcl_getCameraMatrix()357 aCameraMatrix.Line2.Column4 = 0.0; in lcl_getCameraMatrix()363 aCameraMatrix.Line3.Column4 = 0.0; in lcl_getCameraMatrix()366 aCameraMatrix.Line4.Column1 = 0.0; in lcl_getCameraMatrix()367 aCameraMatrix.Line4.Column2 = 0.0; in lcl_getCameraMatrix()368 aCameraMatrix.Line4.Column3 = 0.0; in lcl_getCameraMatrix()[all …]
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