Searched refs:aMul (Results 1 – 11 of 11) sorted by relevance
159 B2DHomMatrix aMul(rMatB); in operator *() local160 aMul *= rMatA; in operator *()161 return aMul; in operator *()
166 B3DHomMatrix aMul(rMatB); in operator *() local167 aMul *= rMatA; in operator *()168 return aMul; in operator *()
79 …ector2D operator*(const Vector2D& rVec) const { Vector2D aMul(*this); aMul *= rVec; return aMul; } in operator *() local
284 B2I64Tuple aMul(rTupA); in operator *() local285 aMul *= rTupB; in operator *()286 return aMul; in operator *()
288 B2ITuple aMul(rTupA); in operator *() local289 aMul *= rTupB; in operator *()290 return aMul; in operator *()
327 B2DTuple aMul(rTupA); in operator *() local328 aMul *= rTupB; in operator *()329 return aMul; in operator *()
321 B3I64Tuple aMul(rTupA); in operator *() local322 aMul *= rTupB; in operator *()323 return aMul; in operator *()
320 B3ITuple aMul(rTupA); in operator *() local321 aMul *= rTupB; in operator *()322 return aMul; in operator *()
402 B3DTuple aMul(rTupA); in operator *() local403 aMul *= rTupB; in operator *()404 return aMul; in operator *()
1424 MatrixMul aMul; in ScMul() local1425 ScMatrixRef pResMat = lcl_MatrixCalculation(aMul,pMat1, pMat2,this); in ScMul()1653 MatrixMul aMul; in ScSumProduct() local1668 ScMatrixRef pResMat = lcl_MatrixCalculation(aMul,pMat1, pMat,this); in ScSumProduct()
3254 long aMul = aFact.GetNumerator(); in ScalePt() local3256 aFact = Fraction( aMul, aDiv ); // nochmal versuchen zu kuerzen in ScalePt()
Completed in 207 milliseconds