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Searched refs:aUp (Results 1 – 3 of 3) sorted by relevance

/trunk/main/sw/source/ui/frmdlg/
H A Dcolex.cxx292 Point aUp( rOrg.X() + nL, rOrg.Y() + GetTop() ); in DrawPage() local
298 long nLength = aDown.Y() - aUp.Y(); in DrawPage()
302 case COLADJ_BOTTOM: aUp.Y() += nLength; break; in DrawPage()
305 aUp.Y() += nLength / 2; in DrawPage()
320 aUp.X() += nDist; in DrawPage()
322 DrawLine( aUp, aDown ); in DrawPage()
397 Point aUp( aTL ); in Paint() local
410 case COLADJ_BOTTOM: aUp.Y() += nLength; break; in Paint()
413 aUp.Y() += nLength / 2; in Paint()
443 aUp.X() = nSum; in Paint()
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/trunk/main/tools/source/generic/
H A Db3dtrans.cxx977 basegfx::B3DVector aUp(0.0, 1.0, 0.0); in CalcNewViewportValues() local
978 aUp *= aRotMat; in CalcNewViewportValues()
979 aUp = EyeToWorldCoor(aUp); in CalcNewViewportValues()
980 aUp.normalize(); in CalcNewViewportValues()
981 SetVUV(aUp); in CalcNewViewportValues()
/trunk/main/vcl/source/control/
H A Dspinfld.cxx1056 Rectangle aDD, aUp, aDown; in Draw() local
1057 ImplCalcButtonAreas( pDev, aSize, aDD, aUp, aDown ); in Draw()
1059 aUp.Move( aPos.X(), aPos.Y() ); in Draw()
1060 aUp.Top()++; in Draw()
1084 ImplDrawSpinButton( pDev, aUp, aDown, sal_False, sal_False, sal_True, sal_True ); in Draw()

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