Searched refs:aUp (Results 1 – 3 of 3) sorted by relevance
/trunk/main/sw/source/ui/frmdlg/ |
H A D | colex.cxx | 292 Point aUp( rOrg.X() + nL, rOrg.Y() + GetTop() ); in DrawPage() local 298 long nLength = aDown.Y() - aUp.Y(); in DrawPage() 302 case COLADJ_BOTTOM: aUp.Y() += nLength; break; in DrawPage() 305 aUp.Y() += nLength / 2; in DrawPage() 320 aUp.X() += nDist; in DrawPage() 322 DrawLine( aUp, aDown ); in DrawPage() 397 Point aUp( aTL ); in Paint() local 410 case COLADJ_BOTTOM: aUp.Y() += nLength; break; in Paint() 413 aUp.Y() += nLength / 2; in Paint() 443 aUp.X() = nSum; in Paint() [all …]
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/trunk/main/tools/source/generic/ |
H A D | b3dtrans.cxx | 977 basegfx::B3DVector aUp(0.0, 1.0, 0.0); in CalcNewViewportValues() local 978 aUp *= aRotMat; in CalcNewViewportValues() 979 aUp = EyeToWorldCoor(aUp); in CalcNewViewportValues() 980 aUp.normalize(); in CalcNewViewportValues() 981 SetVUV(aUp); in CalcNewViewportValues()
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/trunk/main/vcl/source/control/ |
H A D | spinfld.cxx | 1056 Rectangle aDD, aUp, aDown; in Draw() local 1057 ImplCalcButtonAreas( pDev, aSize, aDD, aUp, aDown ); in Draw() 1059 aUp.Move( aPos.X(), aPos.Y() ); in Draw() 1060 aUp.Top()++; in Draw() 1084 ImplDrawSpinButton( pDev, aUp, aDown, sal_False, sal_False, sal_True, sal_True ); in Draw()
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