Searched refs:bAfterEffect (Results 1 – 3 of 3) sorted by relevance
775 sal_Bool bAfterEffect = false; in convertAnimationNode() local781 pValue->Value >>= bAfterEffect; in convertAnimationNode()807 if( bAfterEffect ) in convertAnimationNode()1118 sal_Bool bAfterEffect = false; in fillNode() local1287 if( rSet.getProperty( DFF_ANIM_AFTEREFFECT ) >>= bAfterEffect ) in fillNode()1292 aUserData[nSize].Value <<= bAfterEffect; in fillNode()1296 if( bAfterEffect && rSet.hasProperty( DFF_ANIM_MASTERREL ) ) in fillNode()3750 sal_Bool bAfterEffect; in dump() local3751 if( aAny >>= bAfterEffect ) in dump()3753 fprintf( mpFile, "afterEffect=\"%s\"", bAfterEffect ? "true" : "false" ); in dump()
1640 sal_Bool bAfterEffect = nPos != 0; in update() local1647 bOldAfterEffect = !bAfterEffect; in update()1649 if( bOldAfterEffect != bAfterEffect ) in update()1650 pSet->setPropertyValue( nHandleHasAfterEffect, makeAny( bAfterEffect ) ); in update()
1077 sal_Bool bAfterEffect = sal_False; in exportAnimPropertySet() local1078 if ( *pAny[ DFF_ANIM_AFTEREFFECT ] >>= bAfterEffect ) in exportAnimPropertySet()1079 exportAnimPropertyByte( rStrm, DFF_ANIM_AFTEREFFECT, bAfterEffect, TRANSLATE_NONE ); in exportAnimPropertySet()
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