Searched refs:bSmoothHorizontalNormals (Results 1 – 6 of 6) sorted by relevance
/trunk/main/drawinglayer/source/primitive3d/ |
H A D | sdrextrudelathetools3d.cxx | 213 bool bSmoothHorizontalNormals) in impCreateInBetweenNormals() argument 257 if(bSmoothHorizontalNormals) in impCreateInBetweenNormals() 584 bool bSmoothHorizontalNormals, in extractPlanesFromSlice() argument 658 impCreateInBetweenNormals(aPolB, aPolA, bSmoothHorizontalNormals); in extractPlanesFromSlice() 690 impCreateInBetweenNormals(aPolAA, aPrev, bSmoothHorizontalNormals); in extractPlanesFromSlice() 751 impCreateInBetweenNormals(aPolAA, aPrev, bSmoothHorizontalNormals); in extractPlanesFromSlice() 780 impCreateInBetweenNormals(aNext, aPolBB, bSmoothHorizontalNormals); in extractPlanesFromSlice() 840 impCreateInBetweenNormals(aNext, aPolBB, bSmoothHorizontalNormals); in extractPlanesFromSlice()
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H A D | sdrlatheprimitive3d.cxx | 262 bool bSmoothHorizontalNormals, in SdrLathePrimitive3D() argument 278 mbSmoothHorizontalNormals(bSmoothHorizontalNormals), in SdrLathePrimitive3D()
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H A D | sdrextrudeprimitive3d.cxx | 405 bool bSmoothHorizontalNormals, in SdrExtrudePrimitive3D() argument 419 mbSmoothHorizontalNormals(bSmoothHorizontalNormals), in SdrExtrudePrimitive3D()
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/trunk/main/drawinglayer/inc/drawinglayer/primitive3d/ |
H A D | sdrextrudeprimitive3d.hxx | 94 bool bSmoothHorizontalNormals,
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H A D | sdrextrudelathetools3d.hxx | 117 bool bSmoothHorizontalNormals,
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H A D | sdrlatheprimitive3d.hxx | 110 bool bSmoothHorizontalNormals,
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