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Searched refs:dyOutRectHalf (Results 1 – 1 of 1) sorted by relevance

/trunk/main/svx/source/engine3d/
H A Dscene3d.cxx658 long dyOutRectHalf = labs(UpperLeft.Y() - LowerRight.Y()); in RotateScene() local
659 dyOutRectHalf /= 2; in RotateScene()
668 Center.Y() = -((UpperLeft.Y() + dyOutRectHalf) - rRef.Y()); in RotateScene()

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