Searched refs:mnBlinkTime (Results 1 – 4 of 4) sorted by relevance
88 mnBlinkTime(nBlinkTime), in OverlayRectangle()101 mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); in OverlayRectangle()118 if(mnBlinkTime != nNew) in setBlinkTime()121 mnBlinkTime = nNew; in setBlinkTime()124 mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); in setBlinkTime()136 SetTime(nTime + mnBlinkTime); in Trigger()
85 mnBlinkTime(nBlinkTime), in OverlayAnimatedBitmapEx()94 mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); in OverlayAnimatedBitmapEx()167 if(mnBlinkTime != nNew) in setBlinkTime()170 mnBlinkTime = nNew; in setBlinkTime()173 mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); in setBlinkTime()185 SetTime(nTime + mnBlinkTime); in Trigger()
48 sal_uInt32 mnBlinkTime; member in sdr::overlay::OverlayRectangle79 sal_uInt32 getBlinkTime() const { return mnBlinkTime; } in getBlinkTime()
50 sal_uInt32 mnBlinkTime; member in sdr::overlay::OverlayAnimatedBitmapEx90 sal_uInt32 getBlinkTime() const { return mnBlinkTime; } in getBlinkTime()
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