Searched refs:nRelativeTime (Results 1 – 1 of 1) sorted by relevance
102 double GetStateAtRelativeTime(sal_uInt32 nRelativeTime) const;106 sal_uInt32 nRelativeTime) const in GetStateAtRelativeTime()115 const sal_uInt32 nRepeatCount(nRelativeTime / mnDuration); in GetStateAtRelativeTime()116 sal_uInt32 nFrameTime(nRelativeTime - (nRepeatCount * mnDuration)); in GetStateAtRelativeTime()127 sal_uInt32 nFrameTime(nRelativeTime % mnDuration); in GetStateAtRelativeTime()131 const sal_uInt32 nRepeatCount(nRelativeTime / mnDuration); in GetStateAtRelativeTime()314 sal_uInt32 nRelativeTime; in GetMixerState() local316 ImpGetScrollTextAnimNode(nTime, nRelativeTime); in GetMixerState()321 fRetval = pNode->GetStateAtRelativeTime(nRelativeTime); in GetMixerState()593 sal_uInt32 nRelativeTime; in ImpRegisterAgainScrollTextMixerState() local[all …]
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